FTexture2DResource::FTexture2DResource

Minimal initialization constructor. Minimal initialization constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/Texture2DResource.h

Include

#include "Rendering/Texture2DResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/Texture2DResource.cpp

Syntax

FTexture2DResource
(
    UTexture2D * InOwner,
    const FStreamableRenderResourceState & InPostInitState
)

Remarks

Minimal initialization constructor.

Minimal initialization constructor.

Parameters

Parameter

Description

InOwner

UTexture2D which this FTexture2DResource represents.

InPostInitState

The renderthread coherent state the resource will have once InitRHI() will be called.

InOwner

UTexture2D which this FTexture2DResource represents.

InState

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