Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/Texture2DResource.h |
Include |
#include "Rendering/Texture2DResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/Texture2DResource.cpp |
virtual ~FTexture2DResource()
Destructor, freeing MipData in the case of resource being destroyed without ever having been initialized by the rendering thread via InitRHI.