IStaticLightingSystemImpl::IsStaticLightingSystemRunning

Windows
MacOS
Linux

Override Hierarchy

IStaticLightingSystemImpl::IsStaticLightingSystemRunning()

FGPULightmassModule::IsStaticLightingSystemRunning()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StaticLightingSystemInterface.h

Include

#include "Rendering/StaticLightingSystemInterface.h"

Syntax

virtual bool IsStaticLightingSystemRunning()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss