| TGPUSkinVertexBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
Include |
#include "Rendering/SkeletalMeshVertexBuffer.h" |
struct TGPUSkinVertexBase
Base vertex data for GPU skinned skeletal meshes make sure to update GpuSkinCacheCommon.usf if the member sizes/order change!
Name | Description | ||
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TangentX |
Tangent, U-direction. |
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|
TangentZ |
Normal. |
Name | Description | ||
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|
GetTangentY() |
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Serialize ( |
Serializer Serializer |