FSceneViewport::GetRenderTargetTextureSizeXY

Returns dimensions of RenderTarget texture. Can be called on a game thread.

Windows
MacOS
Linux

Override Hierarchy

FViewport::GetRenderTargetTextureSizeXY()

FSceneViewport::GetRenderTargetTextureSizeXY()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Syntax

virtual FIntPoint GetRenderTargetTextureSizeXY() const

Remarks

Returns dimensions of RenderTarget texture. Can be called on a game thread.

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