FSceneViewport::OnFocusReceived

Called when the viewport gains keyboard focus.

Windows
MacOS
Linux

Override Hierarchy

ISlateViewport::OnFocusReceived()

FSceneViewport::OnFocusReceived()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp

Syntax

virtual FReply OnFocusReceived
(
    const FFocusEvent & InFocusEvent
)

Remarks

Called when the viewport gains keyboard focus.

Parameters

Parameter

Description

InFocusEvent

Information about what caused the viewport to gain focus

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss