FSceneViewport::VirtualDesktopPixelToViewport

Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport

Windows
MacOS
Linux

Override Hierarchy

FViewport::VirtualDesktopPixelToViewport()

FSceneViewport::VirtualDesktopPixelToViewport()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp

Syntax

virtual FVector2D VirtualDesktopPixelToViewport
(
    FIntPoint VirtualDesktopPointPx
) const

Remarks

Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport

Returns

The transformed pixel. It is normalized to the range [0, 1]

Parameters

Parameter

Description

VirtualDesktopPointPx

Coordinate on the virtual desktop in pixel units. Desktop is considered virtual because multiple monitors are supported.

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