FSlateGameResources::AddAsset

Callback registered to the Asset Registry to be notified when an asset is added.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h

Include

#include "Slate/SlateGameResources.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp

Syntax

void AddAsset
(
    const FAssetData & InAddedAssetData
)

Remarks

Callback registered to the Asset Registry to be notified when an asset is added.

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