FSlateRenderTargetRHI::GetHeight

Gets the height of the resource.

Windows
MacOS
Linux

Override Hierarchy

FSlateShaderResource::GetHeight()

FSlateRenderTargetRHI::GetHeight()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h

Include

#include "Slate/SlateTextures.h"

Syntax

virtual uint32 GetHeight() const

Remarks

Gets the height of the resource.

Returns

Resource height(in pixels).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss