FSlateRenderTargetRHI::GetWidth

Gets the width of the resource.

Windows
MacOS
Linux

Override Hierarchy

FSlateShaderResource::GetWidth()

FSlateRenderTargetRHI::GetWidth()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h

Include

#include "Slate/SlateTextures.h"

Syntax

virtual uint32 GetWidth() const

Remarks

Gets the width of the resource.

Returns

Resource width (in pixels).

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