| TSharedFromThis
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
Include |
#include "Slate/SGameLayerManager.h" |
class IGameLayer : public TSharedFromThis< IGameLayer >
Allows you to provide a custom layer that multiple sources can contribute to. Unlike adding widgets directly to the layer manager. First registering a layer with a name allows multiple widgets to be added.
Name | Description | |
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~IGameLayer() |
Virtual destructor. |
Name | Description | ||
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TSharedRef< ... |
AsWidget() |
Get the layer as a widget. |