FArguments

Windows
MacOS
Linux

Inheritance Hierarchy

FSlateBaseNamedArgs

TSlateBaseNamedArgs

SGameLayerManager::FArguments

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h

Include

#include "Slate/SGameLayerManager.h"

Syntax

struct FArguments : public TSlateBaseNamedArgs< SGameLayerManager >

Constructors

Name Description

Public function

FArguments()

Functions

Name Description

Public function

NamedSlotPro...

 

Content()

Slot for this content (optional)

Public function

WidgetArgsTy...

 

SceneViewport

(
    const TAttribute< FSceneViewport&#...
)

Operators

Name Description

Public function

FArguments &

 

operator[]

(
    const TSharedRef< SWidget > InChild
)

Typedefs

Name

Description

WidgetArgsType

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