EReverbSendMethod

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h

Include

#include "Sound/SoundAttenuation.h"

Syntax

enum EReverbSendMethod
{
    Linear,
    CustomCurve,
    Manual,
}

Values

Name

Description

Linear

A reverb send based on linear interpolation between a distance range and send-level range.

CustomCurve

A reverb send based on a supplied curve.

Manual

A manual reverb send level (Uses the specified constant send level value. Useful for 2D sounds.)

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