Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
Include |
#include "Sound/SoundNodeDistanceCrossFade.h" |
struct FDistanceDatum
Name | Description | ||
---|---|---|---|
|
float |
FadeInDistanceEnd |
The distance at which this sound has faded in completely. |
|
float |
FadeInDistanceStart |
The FadeInDistance at which to start hearing this sound. |
|
float |
FadeOutDistanceEnd |
The distance at which this sound is no longer audible. |
|
float |
FadeOutDistanceStart |
The distance at which this sound starts fading out. |
|
float |
Volume |
The volume for which this Input should be played. |
Name | Description | |
---|---|---|
|
FDistanceDatum() |