FQuartzClockSettings

[UStruct](API\Runtime\CoreUObject\UObject\UStruct) version of settings struct used to initialized a clock.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h

Include

#include "Sound/QuartzQuantizationUtilities.h"

Syntax

struct FQuartzClockSettings

Remarks

UStruct version of settings struct used to initialized a clock.

Variables

Name Description

Public variable

bool

 

bIgnoreLevelChange

Should the clock start Ticking

Public variable

FQuartzTimeSign...

 

TimeSignature

Time Signature (defaults to 4/4)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss