FQuartzPulseOverrideStep

Allows the user to specify non-uniform beat durations in odd meters.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h

Include

#include "Sound/QuartzQuantizationUtilities.h"

Syntax

struct FQuartzPulseOverrideStep

Remarks

Allows the user to specify non-uniform beat durations in odd meters.

Variables

Name Description

Public variable

int32

 

NumberOfPulses

The number of pulses for this beat duration.

Public variable

EQuartzCommandQ...

 

PulseDuration

This Beat duration.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss