Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/QuartzSubscription.h |
Include |
#include "Sound/QuartzSubscription.h" |
class FShareableQuartzCommandQueue
Class that can be shared between Game Thread and any other thread to queue commands (ONLY the Game Thread may EXECUTE the commands in the queue, enforced by UQuartzClockHandle* argument in the TFunctions)
Name | Description | ||
---|---|---|---|
|
IsQueueEmpty() |
||
|
PushEvent ( |
(add more PushEvent overloads for other event types) |
|
|
PushEvent ( |
(add more PushEvent overloads for other event types) |
|
|
StopTakingCommands() |
Called when the game object owner is shutting down |