bLimitToOwner

Whether or not to limit the concurrency to per sound owner (i.e. the actor that plays the sound).

Windows
MacOS
Linux

Syntax

uint32 bLimitToOwner: 1

Remarks

Whether or not to limit the concurrency to per sound owner (i.e. the actor that plays the sound). If the sound doesn't have an owner, it falls back to global concurrency.

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