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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h |
Include |
#include "Sound/SoundEffectSource.h" |
class FSoundEffectSource : public FSoundEffectBase
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~FSoundEffectSource() |
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const FSound... |
GetInitializedData() |
Returns the data that was given to the source effect when initialized. |
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ProcessAudio ( |
Process the input block of audio. Called on audio thread. |
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Setup ( |
Called by the audio engine or systems internally. This function calls the virtual Init function implemented by derived classes. |