FSoundEffectSourceInitData

Data required to initialize the source effect.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h

Include

#include "Sound/SoundEffectSource.h"

Syntax

struct FSoundEffectSourceInitData

Remarks

Data required to initialize the source effect.

Variables

Name Description

Public variable

double

 

AudioClock

The audio clock of the audio renderer this effect is processing on.

Public variable

uint32

 

AudioDeviceId

The audio device ID of the audio device instance this source instance was created from.

Public variable

int32

 

NumSourceChannels

The number of channels of the source audio that is fed into the source effect.

Public variable

uint32

 

ParentPresetUniqueId

The object id of the parent preset.

Public variable

float

 

SampleRate

Sample rate of the audio renderer this effect is processing on.

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