FSoundEffectSourceInputData

Data required to update the source effect.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h

Include

#include "Sound/SoundEffectSource.h"

Syntax

struct FSoundEffectSourceInputData

Remarks

Data required to update the source effect.

Variables

Name Description

Public variable

double

 

AudioClock

Public variable

float

 

CurrentPitch

Public variable

float

 

CurrentPlayFraction

Public variable

float

 

CurrentVolume

Public variable

float *

 

InputSourceEffectBufferPtr

Public variable

int32

 

NumSamples

Public variable

FSpatialization...

 

SpatParams

Constructors

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