Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SampleBufferIO.h |
Include |
#include "Sound/SampleBufferIO.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SampleBufferIO.cpp |
bool BeginGeneratingSoundWaveFromBuffer
(
const TSampleBuffer<> & InSampleBuffer,
USoundWave * InSoundWave,
TFunction< void *)> OnSuccess
)
This kicks off an operation to write InSampleBuffer to SoundWaveToSaveTo. If InSoundWave is not nullptr, the audio will be written directly into Returns true on a successful start, false otherwise.