Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundGenerator.h |
Include |
#include "Sound/SoundGenerator.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundGenerator.cpp |
void SynthCommand
(
TUniqueFunction< void()> Command
)
Protected method to execute lambda in audio render thread Used for conveying parameter changes or events to the generator thread.