TStructOpsTypeTraits< FSoundAttenuationSettings >

Windows
MacOS
Linux

Inheritance Hierarchy

TStructOpsTypeTraitsBase2

TStructOpsTypeTraits< FSoundAttenuationSettings >

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h

Include

#include "Sound/SoundAttenuation.h"

Syntax

template<>
struct TStructOpsTypeTraits< FSoundAttenuationSettings > : public TStructOpsTypeTraitsBase2< FSoundAttenuationSettings >

Constants

Name

Description

WithPostSerialize

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss