UAudioSettings::SetAudioMixerEnabled

Sets whether audio mixer is enabled. Set once an audio mixer platform module is loaded.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h

Include

#include "Sound/AudioSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioSettings.cpp

Syntax

void SetAudioMixerEnabled
(
    const bool bInAudioMixerEnabled
)

Remarks

Sets whether audio mixer is enabled. Set once an audio mixer platform module is loaded.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss