| USoundBase::IsPlayable()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h |
Include |
#include "Sound/DialogueSoundWaveProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp |
virtual bool IsPlayable() const
Returns whether the sound base is set up in a playable manner