| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h |
Include |
#include "Sound/SoundClass.h" |
class USoundClass : public UObject
Name | Description | ||
---|---|---|---|
|
ChildClasses |
||
|
USoundClass ... |
ParentClass |
|
|
PassiveSoundMixModifiers |
SoundMix Modifiers to activate automatically when a sound of this class is playing. |
|
|
Properties |
Configurable properties like volume and priority. |
|
|
UEdGraph * |
SoundClassGraph |
EdGraph based representation of the SoundClass |
Name | Description | |
---|---|---|
|
USoundClass ( |
Name | Description | ||
---|---|---|---|
|
AddReferencedObjects ( |
Add Referenced objects |
|
|
TSharedPtr< ... |
GetSoundClassAudioEditor() |
Gets the sound cue graph editor implementation. |
|
Interpolate ( |
Get the parameters for the sound mix. |
|
|
RecurseCheckChild ( |
Sound Class Editor functionality. |
|
|
RefreshAllGraphs ( |
Refresh all EdGraph representations of SoundClasses |
|
|
SetParentClass ( |
Set the parent class of this SoundClass, removing it as a child from its previous owner |
|
|
SetSoundClassAudioEditor ( |
Sets the sound cue graph editor implementation. |
Name | Description | ||
---|---|---|---|
|
BeginDestroy() |
Called before destroying the object. |
|
|
GetDesc() |
Return a one line description of an object for viewing in the thumbnail view of the generic browser |
|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
|
|
PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |
|
|
PreEditChange ( |
This is called when a property is about to be modified externally |
|
|
Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |
Name |
Description |
---|---|
SoundClassAudioEditor |
Ptr to interface to sound class editor operations. |