USoundEffectPreset::CreateInstance

Creates a sound effect instance and initializes it.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h

Include

#include "Sound/SoundEffectPreset.h"

Syntax

template<typename TInitData, typename TSoundEffectType>
static TSharedPtr< TSoundEffectType, ESPMode::ThreadSafe > CreateInstance
(
    const TInitData & InInitData,
    USoundEffectPreset & InOutPreset
)

Remarks

Creates a sound effect instance and initializes it.

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