| USoundNode::GetMaxDistance()
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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
Include |
#include "Sound/SoundNodeDistanceCrossFade.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp |
virtual float GetMaxDistance() const
Returns the maximum distance this sound can be heard from.