USoundSubmix::StartRecordingOutput

Start recording the audio from this submix.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h

Include

#include "Sound/SoundSubmix.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp

Syntax

void StartRecordingOutput
(
    const UObject * WorldContextObject,
    float ExpectedDuration
)

Remarks

Start recording the audio from this submix.

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