USoundWave::BeginCacheForCookedPlatformData

Begins caching platform data in the background for the platform requested

Windows
MacOS
Linux

Override Hierarchy

UObject::BeginCacheForCookedPlatformData()

USoundWave::BeginCacheForCookedPlatformData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp

Syntax

virtual void BeginCacheForCookedPlatformData
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Begins caching platform data in the background for the platform requested

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