USoundWave::OnBeginGenerate

Called when the procedural sound wave begins on the render thread. Only used in the audio mixer and when bProcedural is true.

Windows
MacOS
Linux

Override Hierarchy

USoundWave::OnBeginGenerate()

USynthSound::OnBeginGenerate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Syntax

virtual void OnBeginGenerate()

Remarks

Called when the procedural sound wave begins on the render thread. Only used in the audio mixer and when bProcedural is true.

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