USoundWaveProcedural::GetAvailableAudioByteCount

Query bytes queued for playback

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProcedural.h

Include

#include "Sound/SoundWaveProcedural.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWaveProcedural.cpp

Syntax

int32 GetAvailableAudioByteCount()

Remarks

Query bytes queued for playback

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