Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
Include |
#include "Streaming/TextureMipDataProvider.h" |
struct FTextureUpdateContext
A constant context used throughout the texture stream in update tick. Hold useful information for either FTextureMipDataProvider or FTextureMipAllocator.
Name | Description | ||
---|---|---|---|
|
CurrentThread |
The current executing thread. |
|
|
TArrayView< con... |
MipsView |
The array view of streamable mips from the asset. |
|
Resource |
The current streamabble resource of this texture. |
|
|
const UTexture ... |
Texture |
The texture to update, this must be the same one as the one used when creating the FTextureUpdate object. |
Name | Description | |
---|---|---|
|
FTextureUpdateContext ( |
|
|
FTextureUpdateContext ( |
Name | Description | ||
---|---|---|---|
|
GetCurrentThread() |
Name |
Description |
---|---|
EThreadType |