Name |
Description |
|
---|---|---|
|
FSubsystemCollection |
|
|
FSubsystemCollectionBase |
|
|
UDynamicSubsystem |
Dynamic Subsystems auto populate/depopulate existing collections when modules are loaded and unloaded |
|
UEngineSubsystem |
UEngineSubsystem Base class for auto instanced and initialized systems that share the lifetime of the Engine |
|
UGameInstanceSubsystem |
UGameInstanceSubsystem Base class for auto instanced and initialized systems that share the lifetime of the game instance |
|
ULocalPlayerSubsystem |
ULocalPlayerSubsystem Base class for auto instanced and initialized subsystem that share the lifetime of local players |
|
USubsystem |
Subsystems are auto instanced classes that share the lifetime of certain engine constructs |
|
USubsystemBlueprintLibrary |
|
|
UTickableWorldSubsystem |
UTickableWorldSubsystem Base class for auto instanced and initialized systems that share the lifetime of a UWorld and are ticking along with it |
|
UWorldSubsystem |
UWorldSubsystem Base class for auto instanced and initialized systems that share the lifetime of a UWorld |