TCopyDataCS::ModifyCompilationEnvironmentImpl

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h

Include

#include "UpdateTextureShaders.h"

Syntax

static void ModifyCompilationEnvironmentImpl
(
    const FShaderPermutationParameters & Parameters,
    FShaderCompilerEnvironment & OutEnvironment
)

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