TkDOPLineCollisionCheck::GetHitNormal

Transforms the local hit normal into a world space normal using the transpose adjoint and flips the normal if need be

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/kDOP.h

Include

#include "kDOP.h"

Syntax

FVector4 GetHitNormal()

Remarks

Transforms the local hit normal into a world space normal using the transpose adjoint and flips the normal if need be

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