UReplaySubsystem::AddEvent

Add an event to the currently recording replay, associated with the current time

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h

Include

#include "ReplaySubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp

Syntax

void AddEvent
(
    const FString & Group,
    const FString & Meta,
    const TArray< uint8 > & Data
)

Remarks

Add an event to the currently recording replay, associated with the current time

Parameters

Parameter

Description

Group

Event group identifier

Meta

Metadata associated with the event

Data

Buffer of bytes representing the event payload

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