UReplaySubsystem::Initialize

[UGameInstanceSubsystem](API\Runtime\Engine\Subsystems\UGameInstanceSubsystem)

Windows
MacOS
Linux

Override Hierarchy

USubsystem::Initialize()

UReplaySubsystem::Initialize()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h

Include

#include "ReplaySubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp

Syntax

virtual void Initialize
(
    FSubsystemCollectionBase & Collection
)

Remarks

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