UReplaySubsystem::SetCheckpointSaveMaxMSPerFrame

Set per frame limit spent recording checkpoint data

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h

Include

#include "ReplaySubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp

Syntax

void SetCheckpointSaveMaxMSPerFrame
(
    const float InCheckpointSaveMaxMSPerFrame
)

Remarks

Set per frame limit spent recording checkpoint data

Parameters

Parameter

Description

InCheckpointSaveMaxMSPerFrame

Time in milliseconds

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