UpdateMaterialShaderCompilingStats

Called for every material shader to update the appropriate stats.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h

Include

#include "MaterialShaderType.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp

Syntax

void UpdateMaterialShaderCompilingStats
(
    const FMaterial * Material
)

Remarks

Called for every material shader to update the appropriate stats.

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