ERuntimeVirtualTextureShaderUniform

Enumeration of runtime virtual texture shader uniforms.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/VT/RuntimeVirtualTextureEnum.h

Include

#include "VT/RuntimeVirtualTextureEnum.h"

Syntax

enum ERuntimeVirtualTextureShaderUniform
{
    ERuntimeVirtualTextureShaderUniform_WorldToUVTransform0,
    ERuntimeVirtualTextureShaderUniform_WorldToUVTransform1,
    ERuntimeVirtualTextureShaderUniform_WorldToUVTransform2,
    ERuntimeVirtualTextureShaderUniform_WorldHeightUnpack,
    ERuntimeVirtualTextureShaderUniform_Count,
}

Values

Name

Description

ERuntimeVirtualTextureShaderUniform_WorldToUVTransform0

ERuntimeVirtualTextureShaderUniform_WorldToUVTransform1

ERuntimeVirtualTextureShaderUniform_WorldToUVTransform2

ERuntimeVirtualTextureShaderUniform_WorldHeightUnpack

ERuntimeVirtualTextureShaderUniform_Count

Remarks

Enumeration of runtime virtual texture shader uniforms.

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