FVirtualTextureBuildDesc

Description object used to build the contents of a [UVirtualTextureBuilder](API\Runtime\Engine\VT\UVirtualTextureBuilder).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuilder.h

Include

#include "VT/VirtualTextureBuilder.h"

Syntax

struct FVirtualTextureBuildDesc

Remarks

Description object used to build the contents of a UVirtualTextureBuilder.

Variables

Name Description

Public variable

bool

 

bContinuousUpdate

Public variable

bool

 

bCrunchCompressed

Public variable

bool

 

bSinglePhysicalSpace

Public variable

uint64

 

BuildHash

Public variable

uint8 const ...

 

InData

Public variable

uint32

 

InSizeX

Public variable

uint32

 

InSizeY

Public variable

int32

 

LayerCount

Public variable

TArray< ETextur...

 

LayerFormats

Public variable

TArray< FTextur...

 

LayerFormatSettings

Public variable

TEnumAsByte< en...

 

LODGroup

Public variable

int32

 

NumMips

Public variable

int32

 

TileBorderSize

Public variable

int32

 

TileSize

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