ULightMapVirtualTexture2D::GetLayerForType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/LightmapVirtualTexture.h

Include

#include "VT/LightmapVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/LightmapVirtualTexture.cpp

Syntax

uint32 GetLayerForType
(
    ELightMapVirtualTextureType InType
) const

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