URuntimeVirtualTexture::GetClampedTileCount

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Syntax

static int32 GetClampedTileCount
(
    int32 InTileCount,
    bool InAdaptive
)

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