Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
Include |
#include "VT/RuntimeVirtualTexture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
void Initialize
(
IVirtualTexture * InProducer,
FVTProducerDescription const & InProducerDesc,
FTransform const & InVolumeToWorld,
FBox const & InWorldBounds
)
(Re)Initialize this object. Call this whenever we modify the producer or transform.