| UObject::ClearCachedCookedPlatformData()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h |
Include |
#include "VT/VirtualTexture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp |
virtual void ClearCachedCookedPlatformData
(
const ITargetPlatform * TargetPlatform
)
Clears cached cooked platform data for specific platform
Parameter |
Description |
---|---|
TargetPlatform |
target platform to cache platform specific data for |