UVirtualTextureBuilder::BuildTexture

Creates a new [UVirtualTexture2D](API\Runtime\Engine\VT\UVirtualTexture2D) and stores it in the contained Texture.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuilder.h

Include

#include "VT/VirtualTextureBuilder.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuilder.cpp

Syntax

void BuildTexture
(
    FVirtualTextureBuildDesc const & BuildDesc
)

Remarks

Creates a new UVirtualTexture2D and stores it in the contained Texture.

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