Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuilder.h |
Include |
#include "VT/VirtualTextureBuilder.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuilder.cpp |
void BuildTexture
(
FVirtualTextureBuildDesc const & BuildDesc
)
Creates a new UVirtualTexture2D and stores it in the contained Texture.