Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h |
Include |
#include "VisualLogger/VisualLogger.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLogger.cpp |
FVisualLogEntry * GetEntryToWrite
(
const UObject * Object,
float TimeStamp,
ECreateIfNeeded ShouldCreate
)
Returns current entry for given TimeStap or creates another one but first it serialize previous entry as completed to vislog devices. Use VisualLogger::DontCreate to get current entry without serialization
this function can return null