Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h |
Include |
#include "PerPlatformProperties.h" |
template<typename StructType, typename ValueType, EName BasePropertyName>
void operator<<
(
FStructuredArchive::FSlot Slot,
TPerPlatformProperty< StructType, ValueType, BasePropertyName > & P
)